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TheFunnyGuy

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Everything posted by TheFunnyGuy

  1. TheFunnyGuy commented on Amber's comment on a file in Military
    If you dont know how to enable loadstring
  2. TheFunnyGuy commented on LordVesperian's comment on a file in Roblox
    ill try cracking it
  3. TheFunnyGuy commented on Amber's comment on a file in Military
    @sat326623 are you dumb read the description
  4. Please read the comments i left in the script if that doesnt work Heres an updated version to help -- Script initialization with type annotations for functions and documentation for Roblox -- Import the main API module local API = require(script.MAIN) -- This is the main API for emulation. --[[ Function: Emulate_Libraries Description: Emulates specific properties or methods of a given object (e.g., game). Parameters: - originalObject: The original object to spoof (e.g., game). - properties: A table containing the properties and methods to spoof. Usage Example: local spoofedGame = API.Emulate_Libraries(game, { CreatorId = 123 }) --]] -- Define a table to hold the spoofed properties for the 'game' object local SpoofedGameProperties (function() local game = game -- Alias for the 'game' object for convenience -- Define spoofed properties and functions for the 'game' object SpoofedGameProperties = { -- Spoof the CreatorId property of the 'game' object CreatorId = 123, -- Spoof the GetService function of the 'game' object GetService = function(UserData, ...) local Arguments = {...} -- Capture all arguments passed to the function -- Log the arguments for debugging warn("Arguments passed to GetService:", Arguments) -- Call the original GetService function with the provided arguments return game:GetService(...) end, } end)() --[[ Function: Init Description: Initializes the environment with spoofed values and functions. Parameters: - data: A table containing the initial data to use for spoofing. - debug: A boolean indicating whether to enable debug logging. Usage Example: local modifiedEnv = API.Init({ game = spoofedGame }, true) --]] -- Create a spoofed version of the 'game' object using the API local SpoofedGame = API.Emulate_Libraries(game, SpoofedGameProperties) -- Define the initial data for the modified environment local Init_Data = { game = SpoofedGame, -- Spoofed 'game' object Game = SpoofedGame, -- Alias for the spoofed 'game' object } --[[ Function: Emulate_Lua_Functions Description: Emulates Lua functions by providing custom implementations. Parameters: - functions: A table containing the functions to spoof. Usage Example: API.Emulate_Lua_Functions({ type = customTypeFunction }) --]] -- Define a custom type function to spoof the 'type' function local SpoofedType (function() local game = game local type = type SpoofedType = function(Item) local Type = type(Item) if Item == SpoofedGame then return type(game) end return Type end end)() -- Define spoofed functions to override Lua functions local SpoofedFuncs = { type = SpoofedType } -- Initialize the modified environment with the spoofed game object and enable debugging local ModifiedEnvironment = API.Init(Init_Data, true) -- Apply the spoofed Lua functions to the environment API.Emulate_Lua_Functions(SpoofedFuncs) -- Set the modified environment for the current script setfenv(0, ModifiedEnvironment) setfenv(1, ModifiedEnvironment) -- Example usage to check if the game.CreatorId is spoofed correctly if game.CreatorId == 123 then warn('Spoofed!!') else warn('Not spoofed!') end
    • 37 downloads
    • Version 1.0.0
    read the comments from the bypasser
    Free
  5. TheFunnyGuy commented on TheFunnyGuy's comment on a file in System
    @Heloshkinski I think so.
  6. TheFunnyGuy commented on TheFunnyGuy's comment on a file in System
    @Cow @ihateniggers replace the creator id with your ID (i think)
    • 88 downloads
    • Version 1.0.0
    Ambersand made an emulation module so that you can spoof creatorid to trick the script into thinking that you're whitelisted. You can very easily crack the latest versions of any system! like acsm, somacs, etc.
    Free
    Holy shit, i actually needed this for my millitary game thank you
  7. TheFunnyGuy reviewed Albin Rama's review on a file in Military
    its not even whitelisted
    • 360 downloads
    condo games for u freaky mf's
    Free
    • 510 downloads
    https://payhip.com/b/2ezXd
    Free
    • 76 downloads
    https://www.sammystudios.co.uk/product-page/armour-centre-bovington
    Free
  8. TheFunnyGuy posted a file in Maps
    • 225 downloads
    https://payhip.com/b/AUYnS
    Free
    • 151 downloads
    Kherson Region, Ukraine
    Free
    • 34 downloads
    a modded engine thingy idk why i put it in systems
    Free
  9. TheFunnyGuy posted a file in System
    • 103 downloads
    its only the system, not the map
    Free
    • 31 downloads
    i putted this on the wrong section Its shitty
    Free
    • 181 downloads
    read the txt file ig
    Free
  10. TheFunnyGuy posted a file in System
    • 186 downloads
    i dont have a photo for this
    Free

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