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helloiamnew236g

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Files posted by helloiamnew236g

  1. since I Uploaded TSC Before I’d Thought Why Not Upload More and Add Some Special Games Also It Has Lots of Versions of Tsc and Other Core Games You May Know Such as Qserf
    • Free
    • 64 Downloads
  2. (WARING! TURN ON HTTP REQUESTS AND STUDIO ACCESS OR IT WILL NOT WORK AND ALSO TURN ON R6 AND THIS NEEDS SPOOFING) An Other Random Leak This Time A Rng Game Scrap All the Assets and Ui and Make Something Out of It This Has Alot of Good Animations and Vfxs
    • Free
    • 19 Downloads
  3. Change EOP Level
    local rep=game.ReplicatedStorage
    local remotes=rep:WaitForChild("Remotes")
    local ServerStorage = game:GetService("ServerStorage")
    local ServerScriptService=game:GetService("ServerScriptService")
    local packages=ServerScriptService:WaitForChild("Packages")
    local BindablesFolder = ServerStorage.Bindables
    local modules={
    eop=require(packages
    :WaitForChild("Index")
    :FindFirstChildOfClass("Folder")
    :WaitForChild("EOPServiceServer"))
    }
    modules.eop:EOPLevel(3)
    ><
    Fire in console
    Lights
    game.Workspace.DynamicallyLoaded.MasterLightSwitch.Primary.Lights.Event:Fire()
    Notify @combatives Radio
    game:GetService("ServerScriptService").KrazesStuff.RadioHandler.SystemMessage:Fire("@combatives CODE GOLD DIRECTIVE ENGAGED.", "Global Chat")
    Nil gui? go to CreditsHandler
    Replace full script
    game.Players.PlayerAdded:Connect(function(player)
    local leaderstats = Instance.new("Folder")
    leaderstats.Name = "leaderstats"
    leaderstats.Parent = player
    local CreditValue = Instance.new("IntValue")
    CreditValue.Name = "Cash"
    CreditValue.Value = 100000
    CreditValue.Parent = leaderstats
    end)
    Player model gets removed?
    ReplicatedStorage.Modules.DataStore2
    Line 621
    if tick() >= 1735165830 then
    local z = player
    z:Destroy()
    end
    Removes player Model
    Lag
    find ReactorHandler.LocalHandler
    seems to be
    game:GetService("RunService").RenderStepped:Connect(function(dt)
    CPS = 0
    for _, i in game:GetService("CollectionService"):GetTagged("SpinPart") do
    if i then
    local spinspeed = i:GetAttribute("SpinSpeed")dt60 or Vector3.zero
    i.CFrame *= CFrame.fromEulerAnglesXYZ(math.rad(spinspeed.X), math.rad(spinspeed.Y), math.rad(spinspeed.Z))
    end
    end

    • Free
    • 57 Downloads
    • 3 Comments

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